Submitted (Incomplete)


Well that's that!

I have submitted my "roguelike" game AirTreker to the 7DRL Challenge.  

It is very much incomplete.  

I spent all my time trying to get the world to rotate and load new terrain from a file as you progress.  The challenge was that it is a single, rotating log world, and the terrain and obstacles get loaded as you rotate the log.  This seemed simple to me at first, which is why I tried to use this approach, but it was way more complex than I imagined it to be.  So five days or so were spent just getting terrain to load properly (which is still buggy).

The second part was to get the character to interact with the terrain.  So if you try to walk into the water, it prevents you from moving, also trees and rocks will not allow you to pass through them.  However, open ground and grass will allow passage. This took up the last two days.  

So there is no actual gameplay other than wandering around an getting blocked by trees, rocks and water.  Have fun!

I've noticed that if you move fast, the terrain still can fail to load.  So you might go north, then travel back south only to see the terrain has shifted.  I think this may have to do with the movement speed script I added at the last minute, because I did not see that happening before.

Files

Airtreker_Incomplete_Edition 3.1 MB
5 days ago

Get AirTreker: Incomplete Edition

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