Making Textures
Catacombs of the Necromancer » Devlog
I am making textures to replace all the default game textures in the game engine. Each one will be hand drawn with ball point pen on graph paper, and reduced to the required 64 x 64 pixels.
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Catacombs of the Necromancer
Hand Drawn FPS
Status | Prototype |
Author | Schmidt Workshops |
Genre | Action |
Tags | 3D, FPS, Hand-drawn, raycasting, Short, Singleplayer |
More posts
- Update 0.08Jun 02, 2021
- Update 0.06May 31, 2021
- New LevelMay 28, 2021
- Updated Menu + More...May 28, 2021
- Updated MusicMay 27, 2021
- Forest Level Added!May 27, 2021
- First BuildMay 27, 2021
- Some New FeaturesMay 24, 2021
- First EnemyMay 24, 2021
- WeaponsMay 22, 2021
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