Working on Full Release Finishing Touches...


Paradox Vector is nearing completion.  However, even though most of the gameplay is completed, I want to put some effort into the look and feel of the game.  Here are some screenshots of two levels, one I call the Factory, and the other is an outdoor region...



I have also made a short video about some of the game's impossible geometry.

Let me know what you think!

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Comments

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(+1)

yessssssssssssssss


i can't wait, but also, definitely would prefer you to take your time !!

I am open to taking longer and delaying the full release, but I would need some good feedback to work with.  Is there something you feel the game is lacking, or needs more of?  

(+1)

I actually haven't played this before the last big release, the version that was covered on Buried Treasure. I've been purposefully avoiding playing the updated version, waiting for 1.0! It was great as it was (O:


I think I was more just expressing my excitement for the full release, but not wanting to sound impatient :OP